


This allows players a bigger window to input a reversal move and/or guard cancel.
#Killer instinct wiki tj combo full
Usually refers to trying to land pokes when pressured, during a wakeup, and in-between the opponent's attacks, risking getting hit in hopes of poking through a hole in their offense & landing a potential counterhit for bigger damage and/or hitstun (if not confirming into a full combo).Ī type of blocking scheme in a fighting game where once a player blocks a string of hits that combo together, letting go of the block/back button will not make them stop blocking until the hits no longer combo or otherwise give an opening for retaliation.
#Killer instinct wiki tj combo plus
“ mashing on the opponent’s plus frames”). A well-executed cross-up is one of many kinds of 50/50, as is strike-throw mix.įrom Japanese verb abareru, meaning "to run amok" or "to rage violently," abare is a term that represents the concept of players attacking when they are at negative frame advantage (i.e. low/mid or low/overhead depending on the game) which are impossible to react to, thus giving the attacker a 50% chance to successfully land a hit. Ladiva’s “Jewel Resort Screwdriver” throw in Granblue Fantasy Versus).Ī kind of mix-up, that forces the defending player to guess their blocking between two options (i.e. Many other games allow similar input leniency, including Potemkin’s namesake Potemkin Buster & Vasuraga’s “Great Scythe Grymoth” command grabs (normally a 632146+Punch input) as well as other select 360 grabs (i.e. The rotation can be started either clockwise from forward to up, or counter-clockwise from backward to up. Tizoc’s “Justice Hurricane” from Garou: Mark of the Wolves).Īlthough documented as a 360° special move, Zangief's Spinning Piledriver-the first fighting game 360-can be realized with a 270° rotation. The 360, along with the similar 720, is often used for powerful command grabs given to grapplers (i.e. SNK 2 scene that refers to a phenomenon in 3v3 team fighters, when the opponent has 3 characters left while the player only has one, and the player still manages to comeback & defeat said opponent.Ī circular joystick motion, usually from forward to down to back to up. A simpler way to explain this concept is “cancelling or combo’ing a move or string into a special move.”Ī term originating from the Capcom vs. 246 Super Jump Cancel or High Jump Cancel (SJC or HJC)Ģ-1 combo - also known as a 2-in-1 cancel or a special cancel (can be used synonymously with “ buffering ” sometimes called an “interrupt combo”)- is a natural combo which takes advantage of the fact that after executing a normal attack in certain games, the player is able to immediately cancel or freely interrupt the animation of the normal to execute a special attack, sometimes without necessarily having to wait for the normal to completely finish.224 Shotokan Character/Shoto/Shotoclone.
